How Augmented Reality (AR)in Education is Shaping the Future of Learning?

The Global AR and VR in Education Market size is expected to…

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how Augumented Reality in Education Industry (1)

The Global AR and VR in Education Market size is expected to be worth around USD 75 Billion by 2033, from USD 11.9 Billion in 2023, growing at a CAGR of 20.26% during the forecast period from 2024 to 2033.

The augmented and virtual reality (AR/VR) in education market is experiencing significant growth, driven by the increasing adoption of immersive technologies like AR/VR development in teaching and learning processes. This market expansion is closely linked to the rising demand for enhanced, interactive learning experiences within the augmented reality education market, aiming to boost student engagement and improve learning outcomes. Augmented reality and virtual reality technologies provide innovative methods to present educational content, allowing students to explore complex subjects through interactive simulations and virtual environments, transforming traditional education approaches.

The size of the global market for augmented reality (AR) and virtual reality (VR) in education is predicted to reach approximately USD 75 billion by 2033, up from USD 11.9 billion in 2023, with a compound annual growth rate (CAGR) of 20.26% from 2024 to 2033.

The augmented reality and virtual reality (AR/VR) in education market is experiencing significant growth, driven by the increasing adoption of immersive technologies, such as augmented reality glasses and augmented reality frameworks, in teaching and learning processes. This market expansion can be attributed to the demand for enhanced and interactive learning experiences, aiming to increase student engagement and improve learning outcomes. AR and VR technologies offer innovative ways to present content, enabling students to explore complex subjects through interactive simulations and virtual environments.

The integration of AR and VR in education spans various levels, from K-12 to higher education and vocational training, covering subjects such as science, history, and medicine. The growth of the AR/VR in education market is further supported by technological advancements, including improvements in augmented reality frameworks, and the decreasing cost of virtual reality headsets, making these technologies more accessible to educational institutions. Government initiatives and investments in digital learning tools also play a crucial role in fostering the adoption of AR and VR in the educational sector.

What Is The Role Of Augmented Reality In Education?

To be precise, Augmented Reality and Virtual Reality play an important role in providing an interactive and responsive learning experience. Surprisingly, the studies conducted by Gavin Baxter and Thomas Heaney from the University of the West of Scotland, show that Virtual Reality helps in enhancing the learning abilities of students. Particularly, users experience simulated environments with Virtual Reality, so, Augmented Reality turns the object into computer-based layers to enhance the user experience in reality.

As a result, one of the key perks of augmented reality is that it simplifies and makes complex topics easier by providing 3-dimensional models. Under those circumstances, this way students can understand the concept in a better way.

Also, within an application AR merges information and objects into the same environment to provide an engaging learning experience.

Accordingly, it is difficult for medical students to understand some concepts such as pulmonary systems, cardiovascular, and neural pathways in the brain. For this reason, is when technologies like augmented reality come into action and makes it easier for them to understand such complex topics more realistically with 3-dimensional models.

Consequently, students seem to appreciate the new technology and AR has been promising in increasing knowledge in various areas, like:

Now let’s have a closer look at the transformation journey of education due to Augmented Reality in detail.

Transformation In Education Industry Using Augmented Reality (AR)

It was predicted earlier that the virtual reality market will hit 30.7 billion US dollars in the year 2021. And, it is estimated to reach 296.9 billion US dollars by the end of the year 2024.

Forthwith, in educating children, it becomes important to engage them in teaching new concepts daily and making the classroom more interactive and engaging can make students learn in a better way. Therefore, most of the applications, for example, ERH and CuriousScope are doing a fabulous job in providing a great level of education to students from K-12 standards. In fact, most medical and pharmaceutical students are integrating AR technology in their daily learning process to enhance their experience.

Also, several universities are applying AR to provide interactive and interesting learning to students. For educating next-generation healthcare students and professionals, a huge step is taken by the University of Nebraska to construct groundbreaking facilities worth $118.9 million. Thereupon, this will help university students and healthcare workers for training purposes.

Advantages Of Augmented Reality In Education Industry

advantages of AR in Edtech

Moreover, the ongoing shift towards remote learning, accelerated by global events such as the COVID-19 pandemic, has underscored the value of augmented reality (AR) and virtual reality (VR) technologies in facilitating interactive and immersive learning experiences outside traditional classroom settings. The adoption of AR and VR in education, including the use of augmented reality frameworks and augmented reality glasses, is playing a pivotal role in this transformation, enhancing accessibility and student engagement in virtual environments. These technologies also provide a cost-effective approach for schools and educational institutes looking to modernize their teaching strategies.

Research Findings
The implementation of augmented and virtual reality technologies in K-12 schools in the US is projected to witness significant growth by 2024. It is estimated that over 40% of K-12 schools in the country will have incorporated AR/VR technologies in some capacity, marking a substantial increase from less than 20% in 2022. This highlights the increasing integration of augmented reality frameworks into educational systems, reflecting a growing recognition of the potential benefits of these technologies in the augmented reality education market and across different market segments of the education sector.

According to a survey, 93% of teachers believe that virtual reality in education would be helpful in classroom teaching. This strong endorsement from educators highlights the perceived value of immersive technologies such as AR and VR in facilitating engaging and interactive learning experiences, especially in higher education and advanced subjects.

The revenue generated by education-focused virtual reality software is expected to surpass $300 million globally by 2024, compared to approximately $120 million in 2022. This significant growth reflects the increasing demand for VR and AR development and solutions tailored specifically for educational purposes. The expanding availability of immersive educational content and AR/VR software applications is providing educators with a broader range of tools to enrich their teaching methodologies.

European augmented reality and VR education startups are set to experience a 30% increase in funding in 2023 and 2024. This upward trend in investment underscores the sustained confidence in the potential of AR and VR technologies in education. The growing financial support for these startups reflects the belief in the long-term viability and impact of these technologies on the education market size, particularly within the augmented reality education market and the broader educational sector.

Offers Enhanced Learning Experience

AR applications offer an enhanced learning experience to the students and keep them engaged throughout the class. It is becoming obvious that soon computerized augmented modules will replace hard paper. The AR technology will replace physical posters, printed brochures, and textbooks.

Content Creation and Quality Improvement

AR technology helps you create amazing high-quality content for your students. It uses special-purpose 3D programs to develop digital content for blending the real and virtual environment of users. Applications like Quiver scan images to provide an active AR experience. Hence, this application enhances the learning experiences by turning images into 3-D models.

Therefore, this is how AR technology is of significant advantage in the field of education, as it creates 3-D content and is also consistently improving content to make it even more scalable for the users.

Three-Dimensional Learning Model

AR is very helpful when it comes to making the class fun and engaging for the students. Therefore, AR nowadays is being implemented in mobile applications too. You can easily experience the digital world mixed with the real one with a three-dimensional model by just turning on your smartphone’s camera.

Simplicity is Beauty, Complexity is Chaos

This quote is completely justified by the implementation of AR technology in the field of education. As we know, AR technology simplifies the complex learning process and makes it fun and interactive for the students. Hence, AR technology is very helpful for both teachers and students as it helps them manage and control the complete educational process. For example, the CoSpaces Edu app allows you to create 3D objects and animate them with code and hold creations with the MERGE Cube.

No Need to Use Special Equipment

If we talk about VR technology, you will require headsets and gloves for interaction with the virtual environment whereas AR technology does not require any additional special equipment. You will just need a Smartphone and you will be all set to experience amazing AR applications.

Top Augmented Reality In Education Examples

Education Apps With AR Technology Features No. of Installs (Play Store)
ERH (Experience Real History)
Engage students to experience real history by offering them a blend of reality boards and cards Interconnects two historical figures using reality cards
1000+
Quiver
Triggers images and converts them into 3D models Converts normally colored page and blend AR to make it interactive
10,00,000+
Spaces
Allows creating virtual scenes from the app Use block-based coding to add interactions Build objects according to your imagination
1,00,000+
Just a Line
Turns simple drawings into augmented reality Draw with friends to keep their attention and similar space by pairing your phones
5,00,000+

Here, we have come up with top-notch examples of augmented reality apps in the education industry. Let’s have a closer look at a few great AR apps to use for education.

3D Bear

This application is one of the best examples of augmented reality technology in the education sector. 3DBear application provides AR, VR, and 3D printing. 3DBear allows teachers to check the student’s work easily and students to share scenes, designs, and videos through the cloud feature.

Experience Real History (ERH)

Experience Real History engages students and provides them an experience of real history by providing them with a blend of reality boards and cards. There is some information behind reality cards about historical figures. Therefore, it shows you the way two historical figures are interconnected in history while seeing two reality cards seen from the application.

Quiver

Quiver application uses images and converts them into three-dimensional models to enhance the AR learning experience. When the children are finished with coloring on their page, the AR technology pops up that picture for direct interaction purposes. This application engages children nicely by offering multi-dimensional figures.

Co Spaces Edu 3D

Co Spaces Edu 3D application offers engaging media content for students. This application enables students to develop, code, and explore their creations in AR and VR. Schools are using this application mostly, as this application enables them to simply drag and drop different creations such as building blocks and upload multimedia files.

Just a Line

An application like Just a Line brings creativity to your life. Just a Line application is developed with Google’s ARCore tool. Initially, this application was only available for Android users but now it is also available for iPhone users. Anyone can enjoy the services of this application with just their smartphones and share their creativity.

Reasons Why Use Augmented Reality In Education

According to a survey done in the year 2020, almost 66% of market experts have agreed to the fact that AR and VR technologies will bring a huge difference in the coming 2 years. AR technologies have made things possible that can’t be achieved in the real world like experiencing the scientific occurrence of chemical reactions, exploring the biology of the human body. Hence, the technology helps in skill development and is of significant advantage for the overall growth of the students making learning fun and interactive for them.

Here are the reasons to use AR in the education industry.

Prioritizing AR Technology in Classrooms

Educators are now prioritizing AR technology in classrooms to provide students with an amazing learning experience. The major struggle faced by any teacher is to keep students attentive in the class till the end of the lecture. This is where AR and VR technologies come into play, it keeps student attentive in class and makes learning fun and exciting for them. Hence, if you are aiming to integrate AR technology in the classrooms, then you will need an app development company that is reliable and can help you with the development of high-quality educational apps.

Positive Approach of Students

When the students were asked whether they would like to attend classes that implement AR and VR technologies, almost 97% gave positive feedback to this education idea. The spread of COVID worldwide has implemented learning from home that making it very beneficial for ed-tech investors to integrate AR and VR technologies as they consider these technologies as the future technologies with the potential to change the future of education in the AR industry.

Rising Investment Opportunity for Investors

It is estimated that AR would grow at a CAGR of 46% from the year 2019 to 2024. All in all, MarketsandMarkets reports say this growth is a result of continuously rising investments in AR technology. Talking about last years, the AR market has risen continuously. Obviously, there have been huge investments in the AR business by companies like Google, Facebook, Intel, Comcast Ventures, and Samsung.

The Future of Distance Learning via AR

The integration of AR technology in Tutor App Development has revolutionized the way students learn by providing them with an immersive and interactive learning experience. Mondly’s use of AR-based virtual teachers is an excellent example of how tutor app developers can leverage this technology to enhance the learning experience for students. By incorporating AR into their apps, developers can create virtual classrooms that mimic real-life settings, allowing students to learn in a more engaging and stimulating environment. Additionally, the use of AR can also help bridge the gap between real and virtual setups, making it easier for students to transition from one to the other seamlessly.

Applying Augmented Reality in Health Care Education

Clear your basics

As a matter of fact, being attentive in the medical profession is of very high importance to increase the level of accuracy because any small mistake can have a very bad effect on the health of a patient. In reality, AR, VR, and MR technologies are serving as a great help for medical students as it helps them with their learning and on-the-job training.

Generally speaking, students who are learning about the human body can benefit from this technology as it helps them explore the specific aspects of its build. Given these points, there are several medical subjects that are very complex like surgical simulation, telemedicine, neurological rehabilitation, and psychotherapy. So, in order to attain a good understanding of these subjects, AR technology can act as a great help.

Conclusion

Additionally, we know that medical training and education are quite expensive and these technologies help you reduce that cost and save money. It has enhanced the diagnosis and treatment along with improving doctor-patient relationships. As can be seen, to allow professionals to thoroughly understand the technologies, the study introduces AR, VR, and MR technologies in practice and education.

FAQs

What are the benefits of AR in a classroom?

Improved attention rate among students Improvement in education quality A better understanding of subjects Interactive classrooms.

How will AR be beneficial for Job training?
  • Improved engagement
  • Maintains safety
  • Saves money
Why is augmented reality surging in education?

Augmented reality in education helps students to retain complex information in visual form. For this reason, Via augmented reality, educators can teach more effectively which resulted in higher interactivity and engagement level. For example, with augmented reality, learners can enhance their ability to create, collaborate, and effectively solve problems.

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